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 1 <?php
 2 /**
 3  * Copyright 2012-2014 Rackspace US, Inc.
 4  *
 5  * Licensed under the Apache License, Version 2.0 (the "License");
 6  * you may not use this file except in compliance with the License.
 7  * You may obtain a copy of the License at
 8  *
 9  * http://www.apache.org/licenses/LICENSE-2.0
10  *
11  * Unless required by applicable law or agreed to in writing, software
12  * distributed under the License is distributed on an "AS IS" BASIS,
13  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14  * See the License for the specific language governing permissions and
15  * limitations under the License.
16  */
17 
18 namespace OpenCloud\ObjectStore\Upload;
19 
20 use Guzzle\Http\EntityBody;
21 use Guzzle\Http\ReadLimitEntityBody;
22 
23 /**
24  * A transfer type which executes in a concurrent fashion, i.e. with multiple workers uploading at once. Each worker is
25  * charged with uploading a particular chunk of data. The entity body is fragmented into n pieces - calculated by
26  * dividing the total size by the individual part size.
27  *
28  * @codeCoverageIgnore
29  */
30 class ConcurrentTransfer extends AbstractTransfer
31 {
32     public function transfer()
33     {
34         $totalParts = (int) ceil($this->entityBody->getContentLength() / $this->partSize);
35         $workers = min($totalParts, $this->options['concurrency']);
36         $parts = $this->collectParts($workers);
37 
38         while ($this->transferState->count() < $totalParts) {
39             $completedParts = $this->transferState->count();
40             $requests = array();
41 
42             // Iterate over number of workers until total completed parts is what we need it to be
43             for ($i = 0; $i < $workers && ($completedParts + $i) < $totalParts; $i++) {
44                 // Offset is the current pointer multiplied by the standard chunk length
45                 $offset = ($completedParts + $i) * $this->partSize;
46                 $parts[$i]->setOffset($offset);
47 
48                 // If this segment is empty (i.e. buffering a half-full chunk), break the iteration
49                 if ($parts[$i]->getContentLength() == 0) {
50                     break;
51                 }
52 
53                 // Add this to the request queue for later processing
54                 $requests[] = TransferPart::createRequest(
55                     $parts[$i],
56                     $this->transferState->count() + $i + 1,
57                     $this->client,
58                     $this->options
59                 );
60             }
61 
62             // Iterate over our queued requests and process them
63             foreach ($this->client->send($requests) as $response) {
64                 // Add this part to the TransferState
65                 $this->transferState->addPart(TransferPart::fromResponse($response));
66             }
67         }
68     }
69 
70     /**
71      * Partitions the entity body into an array - each worker is represented by a key, and the value is a
72      * ReadLimitEntityBody object, whose read limit is fixed based on this object's partSize value. This will always
73      * ensure the chunks are sent correctly.
74      *
75      * @param int    The total number of workers
76      * @return array The worker array
77      */
78     private function collectParts($workers)
79     {
80         $uri = $this->entityBody->getUri();
81 
82         $array = array(new ReadLimitEntityBody($this->entityBody, $this->partSize));
83 
84         for ($i = 1; $i < $workers; $i++) {
85             // Need to create a fresh EntityBody, otherwise you'll get weird 408 responses
86             $array[] = new ReadLimitEntityBody(new EntityBody(fopen($uri, 'r')), $this->partSize);
87         }
88 
89         return $array;
90     }
91 }
92 
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